Technologies 3: Videomapping
Video mapping is an exciting use of technology that brings video projection on 3D-objects (like buildings) to the next level. The difference between normal and video mapped projections is that the projection itself is 3-Dimensional, instead of a 2-Dimensional layer that is projected onto a 3-Dimensional surface. This is done by creating a 3D model of the object on which is being projected, and using this model to add reality to the projection. The video below is the first one I saw that really blew my mind.
After seeing this I’ve been waiting to see where this would go next. Maybe this promotional projection for the new Iron Man flick (backed by ACDC) would do the job? The setting is simply amazing, so let’s see where they take it.
Mwoaaah, nothing special here. Really guys, with all that money, couldn’t you afford a proper animator with some original ideas? So, check out the next video. It might start a little slow, but it gives a good impression of the methods used and some of the possibilities we can expect. The hand drawn shadow animation at the end just cracked me up.
One of the cool things I see happening with video mapping is adding skin to buildings in real-time. If we add some cameras which can detect what we point at, each window of a building can become a button. We can add color, light and interaction to all the planes of a facade, which really merge with the architectural qualities of the building. In short, this is one way to activate buildings

